AI Insights · Timothy · July 2023
Top 5 Adventure Games on iOS in Lithuania: Q2 2023 Performance
In Q2 2023, the top adventure games on iOS in Lithuania showcased varied performance in downloads, revenue, and active users. Data from Sensor Tower reveals key trends.
In Q2 2023, the top adventure games on iOS in Lithuania demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Dreamdale - Fairy Adventure from SayGames LTD saw a significant increase in weekly revenue, peaking at $131 in early June before slightly declining to $118 by the end of the quarter. Weekly downloads surged dramatically from 2 in late May to a high of 592 at the end of the same month, then fluctuated but remained strong with 482 in the final week of June. Active users also followed an upward trajectory, rising from 68 at the start of the quarter to 690 by the end.
Super Mario Run by Nintendo Co., Ltd. experienced a relatively stable revenue trend, with weekly earnings around $69 in mid-April, dropping to $17 in early June, and ending the quarter at $51. Downloads peaked at 213 in early April but saw a decline to 68 by the end of June. Active users showed a similar pattern, starting at 284 and peaking at 478 in early April, then decreasing to 316 by the end of the quarter.
Genshin Impact from COGNOSPHERE PTE. LTD. maintained a strong revenue performance, with weekly earnings peaking at $1.1K in early April, though it saw a dip to $284 in early June, concluding the quarter at $473. Downloads were relatively stable, peaking at 225 in early April and ending at 96 in late June. Active users remained robust, starting at 2.6K and peaking at 2.8K in mid-June, before stabilizing at 2.5K by the end of the quarter.
The Sims™ FreePlay by Electronic Arts had a consistent revenue stream, with weekly earnings peaking at $158 in early April, then stabilizing around $94 by the end of June. Downloads showed some fluctuations, peaking at 178 in mid-June, and ending at 84. Active users were steady, starting at 456 and peaking at 494 in mid-June, before slightly dropping to 395 at the end of the quarter.
Finally, TSM Game by Electronic Arts saw modest revenue, peaking at $84 in mid-June and ending at $41. Downloads showed a peak of 112 in early June, and active users maintained a consistent range, starting at 272 and peaking at 330 in early June, before ending the quarter at 266.
For more detailed insights and data, visit Sensor Tower.